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Money Blower & Cash Grabber Machine for Brand Activations

Original price was: € 3.695,00.Current price is: € 2.698,00.

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A reinvented, walk-up money blower that draws a crowd and keeps them coming back — no claustrophobic booth, just an open chamber players reach into to grab everything they can before the countdown ends. Load it with (fake) money, coupons, QR codes, balls or lottery tickets for instant prizes, giveaways or lead capture. Runs on coins, tokens or free play, with a remote-control option available.

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Ships worldwide from our NL service centerBuy or rentCustom branding available

Brands we’ve worked with include Coca-Cola · MSI · EasyToys — and many more.

Hurricane Rescue prize blower machine with swirling notes inside the chamber

If you want attention, this is how you get it — a money blower that has people lining up to plunge an arm in and grab everything they can before the countdown hits zero.

Everyone has seen one of these machines before, on TV or in real life. This whirlwind money-grabbing machine is the reinvented version — a huge improvement on the old cash blower booths. No more stepping into claustrophobic cubicles, no skirts blowing up, no debris in eyes and mouths. Players simply walk up, start the countdown counter and reach in to grab as much as they can.

Fill the chamber with whatever blows in the wind: coupons, balls, QR codes, (fake) money, printed names, lottery tickets or paper money. Whatever you load it with becomes the prize — and the reason people come back for another go.

Why it works on the floor

A blower is one of the most reliable crowd magnets you can put on a stand. The swirling chamber pulls eyes from across a room, the countdown creates urgency, and the grab-as-much-as-you-can mechanic gives every player a reason to step up. Because you control what goes inside, the machine doubles as a frictionless giveaway engine — seed it with QR codes, coupons or lottery tickets and every play becomes a lead-capture moment or a hook into your funnel. The frantic grab is also pure shareable content: it draws a crowd, holds dwell time at your booth, and turns visitors into the people filming and posting your brand.

Walk-up access, flexible activation

The open walk-up design means players just insert an arm rather than climbing into a tight, windy booth — faster turnover and far wider appeal. The cabinet measures 80x80x180 cm and weighs 90 kg, running on 220 volts / 50 Hz (Europe). Activation runs on coins or tokens, or set it to free play for promotions and brand activations. A remote-control option is available so staff can trigger rounds on cue, and it can be combined with a remote control as an add-on.

Player reaching into the walk-up money blower machine to grab prizes

Also known as a money blower, cash blower, prize blower, whirlwind machine or hurricane money grabber — the reinvented, walk-up take on the classic cubicle booth.

Remote-control activation available as an option. Prefer not to buy? This machine is also available for short-term or long-term rental.

Declaration of Conformity

This EC Declaration of Conformity (Annex II.1.A, Machinery Directive 2006/42/EC) confirms that the BLOWER whirlwind machine hurricane rescue * RENTAL *, manufactured by Made for Arcade B.V., Besterdstraat 9a, 5051HH Goirle, Nederland, complies with the relevant provisions of the Machinery Directive 2006/42/EC, EMC Directive 2014/30/EU and RoHS Directive 2011/65/EU.

Harmonised standards applied: EN ISO 12100:2010, EN IEC 61000-6-1, EN IEC 61000-6-3, EN IEC 63000. The technical file is held by the manufacturer at the address above.

Open / print this manual → Download PDF

The Money Grabber (whirlwind / “hurricane rescue”) machine is an open-fronted blower cabinet: a fan whirls lightweight items — paper play-money notes, ping-pong balls and similar — around a chamber, and the player reaches in through a safety chute to grab as many as they can before the timer runs out. This manual covers safe use, filling, set-up, the coin comparator, the fan-power adjustment and maintenance.

Caution: fill only with light items (paper notes, ping-pong balls) and never overfill — an overfilled chamber is too heavy for the fan to lift and the game won’t work. Always supervise; keep long hair, scarves and loose jewellery clear of the chamber while the blower runs.

Disclaimer

Made for Arcade makes no representations or warranties with respect to this manual and, to the maximum extent permitted by law, expressly limits its liability for any failure to conform to any warranty resulting from the replacement of this manual with another. In addition, Made for Arcade reserves the right to revise this publication at any time without obligation to notify any person of the revision.

The information in this documentation contains general descriptions and/or technical characteristics of the performance of the machine mentioned in this documentation. This documentation is not intended as a substitute for, and should not be used to determine, the suitability or reliability of this machine for specific user applications.

It is the duty of such user or system integrator to carry out — in relation to the relevant specific application or use of the product — an adequate and complete risk analysis, evaluation and testing of the products.

Please note: all images used in this manual are for illustrative purposes only and may differ from the actual product. This is because the colours, dimensions and other properties of the actual product may differ from the image.

Made for Arcade and/or its affiliates or subsidiaries are not responsible or liable for any misuse of the information contained in this document. If you have any suggestions for improvements or changes, or have found any errors in this documentation, please let us know.

All relevant national, regional and local safety regulations must be followed when installing and using this machine. For safety reasons and to ensure compliance with the documented system data, the components may only be repaired by the manufacturer.

If machines are used for applications with technical safety regulations, the relevant instructions must be observed. Failure to observe this information may result in personal injury and/or damage to the machine.

This machine is intended for entertainment purposes only. It is not intended for use for profit, for the wagering or payout of money, or for gambling or games of chance. Made for Arcade makes no representation or warranty that the use, installation or operation of this machine is permitted or lawful in any particular region, country, jurisdiction or venue. It is the sole responsibility of the buyer and/or end-user to ensure that their use of the machine complies with all applicable laws, regulations and licensing or permit requirements (including any gambling, gaming or amusement regulations).

Copyright © Made for Arcade. All rights reserved. No part of this documentation may be reproduced, distributed or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher. Send a request to the publisher for permission.

Other languages

This is the English user manual (or an automatic translation thereof). Manuals in other languages may be available on request.

Power supply and surge protection

Arcade and entertainment machines are computer-controlled and contain sensitive electronics. Mains power at events, venues and even ordinary outlets is frequently unstable or “dirty” — voltage spikes, surges, sags and brown-outs, flicker, overloaded or shared circuits, generators, long extension runs and the switching of nearby equipment can all push the supply outside the machine’s safe operating range.

You must always connect the machine through a good-quality surge protector, and — wherever the supply is unreliable or the machine must not lose power unexpectedly — through an uninterruptible power supply (UPS). These sensitive machines cannot tolerate power spikes, surges, brown-outs or sudden cut-offs.

Damage, data loss or malfunction caused by power-supply problems is not covered by warranty. Failure to use adequate power protection can lead to machine malfunction and, in some cases, a risk of fire or bodily harm. If you are unsure about your power supply, consult a qualified electrician before use.

Duty cycle and cooling breaks

These machines are built for event and venue use, not uninterrupted operation. Their motors, power supplies, controllers and lighting generate heat, and running continuously lets that heat build up beyond the safe operating range. Do not run the machine continuously for more than 4 hours. After every 4 hours of use, switch it off completely for at least 10 minutes, by disconnecting the power supply, to let the components cool before resuming.

Overheating from exceeding this duty cycle can cause reduced performance, premature wear, component failure and, in some cases, a risk of fire or bodily harm. Damage or malfunction resulting from continuous operation beyond these limits, or from inadequate cooling breaks, is not covered by warranty. Always keep air inlets and outlets clear and unobstructed.

Support and service

For more information, service, technical support, ordering user manuals, or for any other questions, please contact:
Made for Arcade
Besterdstraat 9a, 5051HH Goirle, The Netherlands
Email: [email protected] · Web: madeforarcade.com

Machine description

The Money Grabber — also known as a whirlwind, cash-cube or “hurricane rescue” machine — is an open-fronted cabinet with a clear chamber and a blower (fan) in the base. When a game starts, the fan whirls lightweight items around the chamber; the player reaches in through a safety chute and grabs as many as possible before the countdown reaches zero. It is designed with an open front, so — unlike a fully enclosed cash-booth — there is no claustrophobic cubicle to step into and no risk of clothing, skirts or hair being drawn into an enclosed cabin. The buyer can influence the experience through the fan-power adjustment and the game settings.

Intended use

The Money Grabber is intended for domestic entertainment use and is not designed or intended for commercial use. It must never be left in operation unattended — it must always be supervised by a competent adult. The minimum age for use is 14 years; underage players should only use the machine under the direct supervision of an adult. Use indoors only.

Safety and risks

Using the machine may involve certain risks. Before use, ensure everyone involved understands the risks and the machine’s limitations. The open-front design avoids the hazards of an enclosed booth (no entrapment, no enclosed air-blast on the face), but the chamber still contains a running fan and fast-moving air while a game is active:

  • Keep long hair, scarves, ties and loose jewellery clear of the chamber while the blower runs.
  • Reach in only through the safety chute, and only with your hand and forearm — never put your head inside the chamber.
  • Fill only with the recommended light, soft items (paper notes, ping-pong balls). Never load coins, hard, sharp or heavy objects that could be thrown around or injure a hand.
  • A competent adult must always supervise and be able to stop play immediately in an unexpected situation.

Specifications

Type Open-front whirlwind / blower prize cabinet
Placement Indoor use only
Power Standard mains outlet — see the rating plate on the machine
Fill items Lightweight paper play-money notes, ping-pong balls and similar light items
Minimum age 14 (under-14 only under adult supervision)

Unpacking and preparation

  1. Carefully remove the Money Grabber from its crate or packaging.
  2. Remove all packaging materials such as foam, plastic or cardboard.
  3. Locate the key(s) and open the cabinet; remove any loose items packed inside.
  4. Check for any loose or damaged cables before switching on. If you see damage, contact the service team first.

Filling the machine

Fill the chamber only with light items — paper play-money notes, lightweight ping-pong balls and similar. Do not overfill. If there are too many items (or items that are too heavy), the fan cannot lift them and they will simply sit at the bottom instead of whirling around — the game will not work properly. Start with a modest amount, run a test, and add a few more only if the items move freely in the airflow.

Setting the fan power

The blower strength is adjustable with a potentiometer (potmeter) inside the cabinet. Open the cabinet with the key, locate the potmeter, and turn it to increase or decrease the airflow:

  • Too little power — the items barely lift; turn the fan power up.
  • Too much power — items are flung too hard and are hard to grab, or escape the chamber; turn the fan power down.

Adjust together with the fill quantity until the items whirl in a lively but controllable way. Always switch the machine off and unplug it before reaching inside to adjust, then close and lock the cabinet before playing.

Train coin comparator

The coin acceptor is either empty or already trained for Made for Arcade coins. If it is empty and the machine is not set to free play, place a sample coin: push the “replace coin” slider up in the direction of the “remove backward” arrow and place a coin under the slider. When a coin is inserted, the acceptor compares it with the sample; if they match, the coin is sent to the cash drawer and a credit is added. Only use coins 18 to 25 mm in diameter and 1.6 to 2 mm thick.

Commissioning (turning on)

Inspect the exterior and interior of the machine and the power cord for defects or damage; do not connect anything damaged. Close and lock the cabinet, plug the power cord into a suitable mains outlet, and switch on at the back. The machine starts up automatically (you may hear the fan briefly on start-up).

Operation

The game runs as follows:

  1. The player inserts a coin (or a credit is added).
  2. The machine counts down to the start of the round.
  3. The safety chute opens and the blower switches on, whirling the items around the chamber.
  4. The player reaches in through the chute and grabs as many items as possible.
  5. When the countdown reaches zero, the blower stops and the chute closes again, ending the round.

Only reach into the chamber through the chute while the game is active, and withdraw your hand before the countdown ends and the chute closes.

Maintenance

Service the machine every 4 hours of use, or at least once a week for light use. Switch off and unplug before opening the cabinet.

Visual inspection of wiring and the blower

Check the fan, the chute mechanism and all internal parts and cables for damage, dust build-up, breakage or abnormal behaviour. Keep the fan intake clear of dust and stray items so airflow is not restricted.

Frequently asked questions

The items won’t whirl around — what’s wrong? Most often the chamber is overfilled or the items are too heavy. Remove some, use lighter items, and/or turn the fan power up on the potmeter inside the cabinet.

What should I fill it with? Light paper play-money notes, lightweight ping-pong balls and similar light, soft items. Never use coins or hard/heavy objects.

Is it safe — like the enclosed cash booths? The open-front design avoids the enclosed-cubicle hazards (no booth to be shut into, no face-level air blast, no clothing/hair entrapment in a cabin). Normal care still applies — keep long hair and loose items clear of the running fan.

Decommissioning (taking out of service)

Switch the machine off at the back and remove the plug from the socket so the power supply is completely disconnected. Do not leave the machine unattended while it is connected to the power supply.

Precautionary measures

The machine is intended for indoor use and is not intended for outdoor installation. Avoid the following when installing it indoors:

  • Wet areas.
  • Flammable materials.
  • An uneven surface.
  • Placement near emergency exits, fire extinguishers or other emergency equipment — keep them easily accessible.
  • Places with heavy vibration.

Do not make any changes to the machine, and always switch it off and disconnect the power during maintenance or when leaving it unattended, to prevent electric shock or short circuit.

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Specifications

Dimensions80 × 180 × 80 cm (W×H×D)
Weight90 kg
Ease of useEasy
Set-up time1 min
Players / hour20–50
Power requirement110–240V / 50Hz
Event typeTrade shows, Festivals & public events, In-house promotions, Roadshows
FeaturesCustom-brandable
ContainsGame software
ReferenceMFA-whirlwind-purchase

Specifications may vary or change over time. Verify all specifications prior to purchase. No rights can be derived from this information.

Questions

Can it be branded with our design?

Yes — most machines can be branded by our design department per your specifications. Simply send your artwork and our team will go to work for you, delivering a turn-key custom-branded solution.

Do you provide warranty on your machines?

Absolutely! Each machine comes standard with a 1-year full service and parts warranty at any of our service centers, no questions asked. You can extend warranty to a full 2 years by clicking the option box above (highly recommended). See our T&C for details.

Do you ship to my country?

Yes — for sales we ship worldwide; for rentals we prefer to limit shipping to Western Europe. And if you have your own carrier account (FedEx, DHL, etc.) you can always arrange to have your order picked up from our service centers.

How are products packed?

For trucking, train or air cargo, crating is needed — check the option box above to add the custom wooden protective crating the carrier requires. If you arrange your own pickup, crating is optional and may save you the cost of having a custom frame built.

Can you pre-load our prizes, tokens or content?

Yes — we can pre-load prizes, capsules, tokens or your own media so the machine arrives play-ready for your event.

Is it plug-and-play, or do we need a technician?

Most machines arrive pre-programmed and plug-and-play; setup takes minutes. For live events you can opt to have tech support as back-up per WhatsApp if you ever need a hand — see our service contract for expedited on-call assistance.

More questions? See our full questions & answers.

Money Blower & Cash Grabber Machine for Brand Activations
Money Blower & Cash Grabber Machine for Brand Activations
Money Blower & Cash Grabber Machine for Brand Activations
Money Blower & Cash Grabber Machine for Brand Activations
Money Blower & Cash Grabber Machine for Brand Activations
Money Blower & Cash Grabber Machine for Brand Activations
Money Blower & Cash Grabber Machine for Brand Activations

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